Zombies for Flashpoint 2

Design/Code:

c3sk: c3sk@hotmail.com
ShelledPants: shelledpants@gmail.com

Testers:

Krookedatmosphere, JarHead



To install simply drag and drop the "OFPMissions" folder into your data_win/missions folder, located in your primary Operation Flashpoint 2 directory.
This is a beta, there are bound to be bugs, enjoy, please feel free to send feedback or post in the flashpoint2 forums.




v0.1beta
- Zombies indefinitely respawn. Waves of never ending zombies.
- Unique weapon systems. (example, MK48 MOD Zero with Aimpoint Optic)
- All weapons have a IR lasers and flashlights to aid coop play... Even the Sniper and Machine gunner.
- Infallible mission completion scripting, as long as one player is left alive, the mission can be completed.
- No squad AI. 1 to 4 player Coop only.
- Loot zombies for ammunition, only a few carry it. search bodies or risk running dry.
- Team play is required. Extremely challenging in single player.
- Silent play, no longer do you call out enemy location, forcing VOIP team play.
- Silent Enemies, zombies don't talk, they only kill.
- Deformed Zombies who kill with their hands.

OFPZ_Mission1_v01b:
An elite squad of four Marines are tasked with inserting into a zombie nest, destroy the infected site, and extract before being eaten alive.